DnD Game Shop: Dungeons & Dragons Fantasy Roleplaying Game Shop.
 Location:  Home » Books » Martial Power 2: A 4th Edition D&D Supplement  
Related Categories
• Textbook Buyback
Specialty Stores
Books
• Hardcover
Binding (binding)
Refinements
• Printed Books
Format (feature_browse-bin)
Refinements

Martial Power 2: A 4th Edition D&D Supplement

Martial Power 2: A 4th Edition D&D Supplement
Go Tell a Friend

Click here to send this site to a friend!

Author: Richard Baker
Brand: Wizards of the Coast
Category: Book

List Price: $29.95
Buy New: $15.80
as of 9/3/2010 07:47 CDT details
You Save: $14.15 (47%)



New (37) Used (12) from $15.79

Seller: derekzac
Rating: 4.0 out of 5 stars 7 reviews
Sales Rank: 31690

Media: Hardcover
Pages: 160
Number Of Items: 1
Shipping Weight (lbs): 1.4
Dimensions (in): 10.9 x 8.4 x 0.6

MPN: 25123
ISBN: 0786953896
Dewey Decimal Number: 793
EAN: 9780786953899
ASIN: 0786953896

Publication Date: February 16, 2010
Availability: Usually ships in 1-2 business days

Similar Items:


Editorial Reviews:

Product Description
WOC25123 Martial Power 2 Rules Supplement - 4th Edition Dungeons and Dragons RPG by Wizards of the Coast

New options for fighters, rangers, rogues, and warlords.

Sharpen your sword and tighten your bow! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D and D characters, specifically focusing on martial heroes. It provides new archetypal builds for fighters, rangers, rogues, and warlords, as well as new character powers, feats, paragon paths, and epic destinies.

Page Count 160, Hardcover



Customer Reviews:
Showing reviews 1-5 of 7



4 out of 5 stars Well thought out material.   August 18, 2010
Arlough the Wonderfuzz (Utah)
I bought this and PHB3 at about the same time, and I must say that of all the source material I have purchased for 4th edition, these two books are the most balanced and well thought out since PHB1. Instead of increasing the power of the martial classes, the authors worked hard to produce viable other options for the classes. With the exception of one or two powers, nothing in this book ended up being banned in our games, and I felt like it expanded the experience, rather than upping the ante.
Overall, this is a book for players who want to explore different types of fighter, rogue, ranger, and warlord. On the other hand, if you are just looking for a greater DPR, perhaps you should investigate the Player's Handbook Heroes, or Dragon Magazine.



4 out of 5 stars Worthwhile purchase.   July 28, 2010
J. R. Smith (Longview, TX)
2 out of 2 found this review helpful

I actually liked this one a bit more than the initial Martial Power entry, but I can chalk that up more to finding specific builds and options contained inside more interesting on a personal level than the last.

Aside from the inclusion of the usual additional content (build options, feats, paragon paths, epic destinies) I particularly enjoyed the inclusion of the Martial Practices, which is an analog to the Rituals contained in the base handbook, but with an availability to all classes.

So why 4 stars and not 5? I'm picky. Simple as that. It was a good book, clearly written, well illustrated as usual and contained everything in it I'd expected and a bit more... but I generally reserve 5 stars for things I consider to be absolute "must haves." It didn't change my life, rearrange my world view, or even significantly alter the way I view gaming. But it was worth every dime I spent on it, and it's certainly made my gameplay more interesting.



1 out of 5 stars 4e Gamer Review   June 5, 2010
Daniel J. Caulder
0 out of 29 found this review helpful

The newest edition of the Dungeons and Dragons saga is simple. Convenient and expensive to attracted new players with new cash. But mechanically, the system is a step back in gamer evolution. It does cater to amine' fans and the WOW crowd. But doesn't offer the depth or insight experienced gamers crave. If you're new to Role-playing, start here. If you're an experienced gamers, this product is a flaccid, stinky bomb.


Synopsis - if you don't know what's good in RPG, this is a learning experience. If you're already experienced, pass on this product.



5 out of 5 stars farquad   April 15, 2010
Jeffrey W. Hadlich Jr.
0 out of 20 found this review helpful

Pros: Contains many great options for all your beloved martial classes.
Easy to use/well organized.

Cons: Requires reading, which can be hard for people.



5 out of 5 stars Extraneous?   April 14, 2010
Drake Sigler (Columbus, OH USA)
7 out of 13 found this review helpful

WARNING: This review is strictly opinion. Having said that, I should also warn you that I am a serious bibliophile as well as a devout D&D player.
This book has a lot of cool options in it for the martial classes of 4e, most notable being the Marauder Ranger and the Rogue build that essentially turns you INTO a ranger. But seeing as you can get access to all of the 4th edition D&D content through the DDI subscription for $5 a month, I feel that buying this volume is a tad bit redundant. I bought it and loved it for the reasons stated above as well as the fact that I'm the president of a gaming club at my university and I feel that I should supply the members with the required materials for their needs. However, if you don't get the same rush I do from that "New Book Smell," or you simply do not plan on using it, then I'm sure you can find something better to spend your money on.


Showing reviews 1-5 of 7




Disclaimer: All product information on this site belongs to Amazon.com. No guarantees are made as to accuracy of prices and information.
Disclaimer | Privacy | A-Z Guarantee
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED ‘AS IS’ AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.
Site Designed and Power by Magical Animation Studio
Information
Articles
Super Saver Shipping
Privacy Policy
A-Z Guarantee
New Items
eXTReMe Tracker